Ambry Manual:
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Several properties have special meaning to Ambry. Some of these properties are created automatically within an object and cannot be deleted. Others must be explicity added to an object to have meaning.
The Name property contains the name of the object. It cannot be deleted and its value is not inherited by instances. You can, however, specify restrictions to the property value, and even set the value to come from an expression.
The ID property contains a numeric value. This value is unique within an object's document and can be used to reference the object directly. You cannot edit this property's value, the property's value is not inherited by instances, and you cannot delete this property.
The parent property is a reference to the parent of the object. You can change the parent of an object by dropping a different object onto the property. A dialog is which warns you of the potential dangers in reparenting an object.
The parent property cannot be deleted and its value is (obviously) not inherited by instances.
The Contents property is a placeholder for the object's contents. To add an object to another object's contents, you can drop the object onto this property's item. The contents of an object are not inherited by instances, but can this property be deleted.
If you create a simple property called "Quantity", and that property has a number value, that value is displayed in parentheses after the object's name in contents windows. This is useful if you have a series of objects whose values are static and are basically identical. For example, you might add a Quantity property to a set of arrows a character is carrying.
Copyright © 1998 Island Spirits Software. Ambry and Pip are trademarks of Island Spirits Software. Other trademarks are the property of their respective owners.